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Cave Noire
Cave Noire - Game Boy - Console Portable Nintendo
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Cave Noire
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Asie
   Japon Cave Noire
 Archangel54
Publisher
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 Terscreenator
Developer
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 Terscreenator
Number of Players
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0 - 1 (70845 Games)
 Trauma
Rating
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0 - 16/20 (6176 Games)
 Trauma
Rating Categories
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0 - Role Playing Game (8479 Games)
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Japon 19/04/1991
 Trauma
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Allemand Als junger Abenteurer, der kürzlich im Dorf Karuzu angekommen ist, wird Ihnen gesagt, dass Sie, um sich zu beweisen, die vier Dungeons in der Region bewältigen müssen. Erst wenn du diese scheinbar endlosen feuchten Keller überwunden hast, wirst du endgültig von der Gilde aufgenommen. Um Ihnen bei Ihrer Suche zu helfen, gibt Ihnen der Meister des Waldes, der Waldgeist, vor jedem Ihrer neuen Abenteuer vier Gegenstände.
 Gonzales555
Anglais Cave Noire is a roguelike. The game evolves around four quests (killing monsters, freeing fairies or collecting gold/orbs) with ten difficulties each. The difficulty determines how big the target number is, the stats the player starts with and what monsters are encountered. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal - death means a new dungeon has to be created. Beating a difficultly level unlocks the next; this is also the one thing the game saves.

The dungeons itself are shown from a top-down perspective and feature the hero, walls, floor tiles, monsters and items to collect. Movement is turn-based and each turn is divided into four phases (player movement, player attack, monster attack and finally monster movement). Attacks are only possible when the two participants stand besides each other and the computer simply calculates the result from the statistics (attack, defense, luck and a a random component) which then lowers the health points of the attacked hero/monster. Of course reaching a health of zero means defeat. The mentioned statistics can be improved by finding and using certain items like weapons or armor. Potions, spells and rings which have additional effects when used/equipped, e.g. health refreshments, healing poison, dealing much damage or invisibility.

Important to note is that the environment also plays an important part in the quest. The walls and tiles may have special effects when touched, examples are pits (the player/monster falls to the next level of the dungeon and takes damage), breakable walls, lava or teleporters. Some rooms may be covered in fog which obscure the floor tiles until the hero walks onto it (monsters still can be made out). There is a specific kind of monster which clears the whole room when killed - but at the same time another one has the exact opposite effect.
 Terscreenator
Espagnol Has venido al pueblo norteño de Karuzu. Como esta aldea está rodeada por cuatro calabozos, muchos aprendices aventureros como tú vienen aquí para mejorar su habilidad (nivel), se habla del laberinto subterráneo (calabozo) siendo desafiado día y noche.

El líder del gremio de aventureros dijo: "Debes entrenar en el calabozo si quieres convertirte en un aventurero de pleno derecho". Parece que tienes un equipo básico, aunque la búsqueda (objetivo) será imposible de lograr con sólo esos. Deberías ir a buscar algunos artículos del maestro del bosque. Si entras en el calabozo, nadie vendrá a ayudarte. Debes tener cuidado".

Experimenta las cosas como un verdadero aventurero y haz lo mejor que puedas. Buena suerte.
 vanilli
Français Jeune aventurier fraichement arrivé dans le village de Karuzu, on vous apprend que, pour faire vos preuves, vous devrez vous frotter aux quatre donjons situés dans la région. C'est uniquement lorsque vous serez venu à bout de ces sous-sols humides qui ne semblent pas connaître de fin que vous serez définitivement accepté par la Guilde. Pour vous aider dans votre quête, le Maître de la Forêt, l'esprit sylvain, vous donnera quatre objets avant chacune de vos nouvelles aventures.
 tizou132000
Portugais Jovem aventureiro recém-chegado na vila de Karuzu, você é informado de que, para provar seu valor, deverá enfrentar os quatro masmorras localizadas na região. É somente após superar esses subterrâneos úmidos que parecem não ter fim que você será definitivamente aceito na Guilda. Para ajudá-lo em sua missão, o Mestre da Floresta, o espírito silvestre, lhe dará quatro objetos antes de cada uma de suas novas aventuras.
 Lincoln5511
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Attribution-NonCommercial-ShareAlike 4.0 International

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