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Labyrinth (Karlheinz Herpel)
Labyrinth (Karlheinz Herpel) - Commodore 64 - Ordinateur Commodore
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Labyrinth (Karlheinz Herpel)
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 snydar
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Karlheinz Herpel
 snydar
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1
 snydar
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Action
Action / Labyrinth
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Allemand In „Labyrinth“ steuert der Spieler mit dem Joystick einen Charakter durch zwei Labyrinthe, um den Ausgang zu finden. Die Zeit wird gemessen, und das Ergebnis wird nach beiden Durchläufen angezeigt. Im zweiten Level wird der Spieler von einem Monster verfolgt. Bei Berührung wird man an die Startposition zurückgesetzt.
 snydar
Anglais In “Labyrinth,” the player uses a joystick to guide a character through two mazes to find the exit. Time is tracked, and the result is displayed after both runs. In the second level, the player is pursued by a monster. If touched, they are sent back to the starting position.
 snydar
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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