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Metal Combat - Falcon's Revenge
Metal Combat - Falcon's Revenge - Super Nintendo - Console Nintendo
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Metal Combat - Falcon's Revenge
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   USA Metal Combat : Falcon's Revenge
 Archangel54
Europe Metal Combat : Falcon's Revenge
 Archangel54
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0 - 1-2 (22216 Games)
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0 - 16/20 (6366 Games)
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0 - Lightgun Shooter (644 Games)
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USA 01/12/1993
Europe 1993
 Zwabikoski
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Allemand Nach den Ereignissen von Battle Clash waren die Battle Game Chiefs besiegt worden. Aber die Welt kehrte nicht zum Frieden zurück und stattdessen erhoben sich neue Häuptlinge und neue Maschinen, um die Welt zu beherrschen. Wie zuvor verwenden die Chiefs riesige Roboter, die als Standing Tanks (STs) bekannt sind. Die Heldenpiloten, die die Battle Chiefs besiegt hatten, sehen die Welt in Schwierigkeiten und beschließen, mit einer verbesserten Version ihres ST, dem Falcon, erneut in das Battle Game einzusteigen. Die Wahrheit hinter dem Battle Game wird den Falcon tief in den Weltraum führen ...
 Svenny
Anglais Metal Combat: Falcon's Revenge is a first person shooter designed for the Super Scope Light Gun. Gameplay is identical to Battle Clash. The player takes the role of the gunner of the giant robot, movement is handled automatically by the game, scrolling the screen. Players must keep the enemy robot in the gunsights and blast away at different parts of it, while also intercepting enemy missiles and counter-attacks. All robots have a weak point that will increase the damage done to them. Power-ups such as Neutron Beams and Plasma Bombs can be picked up following the completion of certain stages, and equipped at the beginning of combat.
Espagnol Tras los sucesos de Battle Clash, los Jefes de Juego de Batalla habían sido derrotados. Pero el mundo no regresó a la paz y en cambio nuevos Jefes y nuevas máquinas se levantaron para gobernar el mundo. Como antes, los Jefes usan robots gigantes conocidos como Standing Tanks (STs). Viendo al mundo en problemas, los héroes pilotos que habían derrotado a los Jefes de Batalla decidieron volver a entrar en el Juego de Batalla usando una versión mejorada de su ST, el Halcón. La verdad detrás del Juego de Batalla llevará al Halcón profundamente al espacio ...

Metal Combat: Falcon's Revenge es un shooter en primera persona diseñado para el Super Scope Light Gun. La jugabilidad es idéntica a Battle Clash. El jugador toma el papel del artillero del robot gigante, el movimiento es manejado automáticamente por el juego, desplazando la pantalla.
 Lois
Français Metal Combat : Falcon's Revenge est la suite de Battle Clash. Le héros du précédent épisode remonte dans son robot appelé Falcon pour affronter une nouvelle fois le Chef de Battle Game. Le joueur ne dirige que le pointeur du fusil du Falcon à l'aide du Super Scope, le bazooka officiel de la console, qui est obligatoire pour pouvoir jouer. Les tirs, qui doivent être gérés avec une jauge, peuvent être accompagnés de bombes et autres canons dans certains niveaux.
Italien Metal Combat: Falcon's Revenge è il sequel di Battle Clash per Super Nintendo. L'eroe dell'episodio precedente torna nel suo robot chiamato Falcon per affrontare ancora una volta il capo del gioco di battaglia. Il giocatore dirige solo il puntatore del fucile del Falcon usando il Super Scope, il bazooka ufficiale della console, che è obbligatorio per poter giocare. I colpi, che devono essere gestiti con un calibro, possono essere accompagnati da bombe e altri cannoni in alcuni livelli.
 Yorick7805
Portugais Metal Combat: Falcon's Revenge é um jogo de tiro em primeira pessoa lançado em 1993 pela Nintendo e desenvolvido pela Intelligent Systems para o Super Nintendo, com suporte à pistola de luz Super Scope.

Sequência direta de Battle Clash, a história se passa três anos após o título original. O jogador assume o papel de artilheiro do robô gigante Falcon, pilotado pelo herói Mike Anderson, na missão de salvar o mundo do Imperador Anubis.

A jogabilidade segue a fórmula de seu antecessor: a movimentação é automática em trilhos, cabendo ao jogador mirar e disparar contra partes específicas dos robôs inimigos enquanto intercepta ataques e mísseis. Cada oponente possui um ponto fraco que maximiza o dano e, ao avançar nas fases, é possível desbloquear e equipar power-ups como Raios de Nêutrons e Bombas de Plasma antes dos combates.
 andrerdantas
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Attribution-NonCommercial-ShareAlike 4.0 International

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