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PLATFORMS
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Puzznic
Puzznic - NES - Console Nintendo
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Game Name (internal ScreenScraper)
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Puzznic
Game name (by Region)
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Asie
   Japon Puzznic
 zwabiksoki
Continent Américain
   USA Puzznic
 zwabiksoki
Europe Puzznic
 zwabiksoki
Publisher
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 zwabiksoki
Developer
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Number of Players
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0 - 1 (72763 Games)
Rating
Information Proposed by
0 - 13/20 (3812 Games)
Rating Categories
Genre(s)
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0 - Puzzle (8938 Games)
0 - Strategy (7940 Games)
Release date(s)
Regions Information Proposed by
USA 02/11/1990
Europe 1991
 bkg2k
Japon 19/07/1991
 bkg2k
Synopsis
Synopsis
Languages Information Proposed by
Allemand Die Herausforderung in jedem Level von Puzznic besteht darin, eine Auswahl von Blöcken an ihren Platz zu manövrieren, um sie alle abzuräumen, indem man sie mit Blöcken desselben Designs in Kontakt bringt. Du steuerst ein Fadenkreuz, mit dem du einen Block nach links oder rechts verschieben kannst. Die Blöcke fallen herunter, wenn sich unter ihnen kein Block befindet.

Die Spielstruktur ist etwas ungewöhnlich, da du nach Abschluss von jeweils vier Levels eine Auswahlmöglichkeit von 2 Levels erhältst. Das bedeutet, dass es insgesamt 220 Bildschirme im Spiel gibt. Jeder Bildschirm wird gegen ein Zeitlimit gespielt. Und wenn man ein Level verliert, entweder weil die Zeit abgelaufen ist oder weil eine unlösbare Konstellation übrig bleibt, verliert man eines seiner 3 Leben.
 SpiritLevel
Anglais The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example)

The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives.
Espagnol En Puzznic, el objetivo es mover bloques para alinearlos con otros del mismo diseño y eliminarlos. Usas una cruz para desplazar bloques a la izquierda o derecha, lo que puede hacerlos caer si no hay soporte debajo. Resolver los niveles requiere mover bloques en un orden específico para evitar bloqueos. Algunas configuraciones incluyen bloques suspendidos o huecos que complican los movimientos, y un mal cálculo puede dejarte sin solución.

El juego cuenta con una estructura única: tras completar cuatro niveles, puedes elegir entre conjuntos alternativos de niveles. A medida que progresas, los conjuntos disponibles aumentan, creando una matriz de 220 pantallas en total. Cada nivel tiene un límite de tiempo, y perder ya sea por tiempo o un movimiento imposible consume una de tus tres vidas.

La combinación de estrategia, tiempo limitado y una progresión en expansión hace de Puzznic un desafío único en los juegos de rompecabezas.
 lordtaz
Français Le défi dans chaque niveau de Puzznic est de manœuvrer une sélection de blocs pour les mettre en place de manière à les éliminer tous, en les faisant entrer en contact avec des blocs de même style. Vous contrôlez une croix directionnelle qui peut déplacer un bloc vers la gauche ou la droite, ce qui peut le faire tomber s'il n'y a pas de bloc sous l'espace qu'il occuperait.
La résolution des niveaux présente de nombreuses complications. Les plates-formes mobiles signifient que vous devez déplacer un bloc à un moment donné, ou dans un ordre particulier, pour éviter qu'elles ne soient bloquées.
 doraemon
Italien Puzznic è un puzzle-game pubblicato su NES. Il gioco ti offre diversi tavoli da risolvere spingendo i blocchi da un lato all'altro per sbloccare un percorso.
 Yorick7805
Portugais O desafio em cada nível de Puzznic é manobrar uma seleção de blocos no lugar de forma a eliminá-los todos, fazendo-os entrar em contato com blocos do mesmo desenho. Você controla uma mira, que pode mover um bloco para a esquerda ou para a direita, o que pode fazer com que ele caia se não houver nenhum bloco sob o espaço que ocuparia.

Existem muitas complicações em termos de resolução de níveis. Mover plataformas significa que você precisa mover um bloco em um determinado momento, ou em uma ordem específica, para evitar que sejam bloqueados. Em algumas situações, há um número ímpar de um certo tipo de bloco - resolvê-los requer o posicionamento de dois dos blocos com um espaço de distância, de modo que um movimento resulte no contato de uma peça com 2 outras e removendo imediatamente todos os 3. Você também encontrará blocos posicionados em plataformas suspensas no espaço e lacunas em arranjos de nível, o que significa que um certo número de blocos deve estar no lugar para tornar possível um certo movimento (formando uma pilha, por exemplo)
 dickinsons
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