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PLATFORMS
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Red Alert
Red Alert - Irem Classics - Arcade Irem
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Red Alert
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Asie
   Japon WWIII
 shotropa100
Monde Red Alert
Publisher
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 Velocaraptor
Developer
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 Velocaraptor
Number of Players
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0 - 1-2 (21797 Games)
 Scraperdoo256
Rating
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0 - 2/20 (236 Games)
 zwabiksoki
Rating Categories
Genre(s)
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0 - Shooter (8372 Games)
Release date(s)
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Monde 1981
 zwabiksoki
Synopsis
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Allemand In Red Alert steuert der Spieler einen Flugabwehrturm, der links und rechts über den Boden bewegt werden kann, und kann nur direkt nach oben schießen. Das Ziel des Spiels ist es, den Turm am Leben zu erhalten und zu verhindern, dass Angreifer die Stadt zerstören. Um dies zu tun, muss der Spieler seinen Turm unter den Angreifern manövrieren und auf sie schießen, bevor sie seine Bomben werfen.Zu Beginn jedes Levels wird eine globale Karte angezeigt, und im Radio wird eine männliche Stimme sagen: "Roter Alarm! Feindliche Flugzeuge nähern sich[Name des Landes]!" Red Alert war eines der ersten Spiele, das eine Stimme in einem Videospiel hatte. Die Levels werden der Hintergrund für länderspezifische berühmte Denkmäler wie den Eiffelturm, das Empire State Building und den Berg Fuji sein. Jedes Level besteht aus drei Runden: Kampfflugzeuge, Hubschrauber und Nachtbomber.
 Gonzales555
Anglais FIRST ATTACK IN DAYLIGHT - BOMBERS IN FORMATION WITH ATTACKING AIRCRAFT. This sequence is introduced both audibly and visually: Red alert. Enemy aircraft approaching. 20 jet fighters approaching. Destroy all fighters by 11:00 hours, or MIRV will be launched.
In this sequence, bombers in formation move from left to right across the screen, and then from right to left, etc. During the attack, some break formation and attack the launcher. The aircraft drop bombs in an attempt to hit the launcher. Also during the attack, a special red colored aircraft flying above the aircraft formation appears and drops a red colored megaton bomb that slowly descends on the country. When hours reach 11:00, present fighter attack is interrupted by a flashing CAUTION on screen, followed by appearance of the MIRV.
The MIRV slowly descends, then breaks up into several bombs. They, in turn, also break up into several bombs. As a result, a shower of bombs slowly descends on the country.
Player participation during the attack is to destroy all aircraft by firing rocket launcher. During the attack, player is to avoid direct hits by bombs - each of which costs him one rocket launcher. Also during the attack, the player must destroy the red bomb before it lands, or one rocket launcher is destroyed.
When MIRV appears, player must destroy it completely - otherwise the landing of any one will cost the player one launcher.
 zwabiksoki
Espagnol En Alerta Roja, el jugador controla una torreta antiaérea que puede moverse lateralmente y dispara únicamente hacia arriba. Su misión es defender la ciudad derribando aviones enemigos antes de que lancen bombas.
Cada nivel comienza con un mapa global y una alerta por radio anunciando la llegada de aviones enemigos a un país específico. Los escenarios incluyen monumentos emblemáticos como la Torre Eiffel, el Empire State Building y el monte Fuji.
Cada nivel se divide en tres rondas con distintos enemigos: aviones de combate, helicópteros y bombarderos nocturnos. Antes de cada ronda, una voz anuncia el tipo y número de enemigos. Si no se eliminan a tiempo, se lanza un ataque devastador con un MIRV.
Destacando por ser uno de los primeros juegos con voz digitalizada, Red Alert ofrece una intensa acción arcade con un desafío progresivo y una ambientación única.
 lordtaz
Français Première attaque en plein jour – Bombardiers et chasseurs ennemis. Alerte rouge : 20 chasseurs approchent. Détruisez-les avant 11h00, sinon le MIRV sera lancé. Les bombardiers se déplacent en formation de gauche à droite puis inversement ; certains attaquent le lanceur. Un avion rouge largue une bombe mégaton descendante. Le joueur doit tirer avec son lance-roquettes pour éliminer tous les avions, éviter les bombes (chaque impact détruit un lance-roquettes) et abattre la bombe rouge avant qu'elle n'atterrisse. À 11h00, le MIRV apparaît : il descend puis se divise en plusieurs bombes, elles-mêmes fragmentées, créant une pluie destructrice. Le joueur doit détruire entièrement le MIRV, sinon chaque bombe qui touche le sol lui coûte un lance-roquettes.
 thieum
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Attribution-NonCommercial-ShareAlike 4.0 International

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