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Climber
Climber - Game & Watch - Console Portable Nintendo
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Game Name (internal ScreenScraper)
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Climber
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Monde Climber
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 marblemad
Developer
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 marblemad
Number of Players
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1 (64990 Games)
 marblemad
Rating
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Platform (12714 Games)
Action (13458 Games)
 marblemad
Release date(s)
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Monde 08/03/1988
 marblemad
Synopsis
Synopsis
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Allemand In Climber spielen Sie ein Kind namens Climber, das mithilfe der Lehren von Lord Meiji über Plattformen springt und versucht, den Gipfel des Block Mountain zu erreichen, während es Feinden und sich bewegenden Plattformen ausweicht. Zu den Feinden gehören Blockmenschen, die laufen und sich in Blockplattformen verwandeln, wenn sie ein Loch erreichen, Eyerom, Vögel und dornige Pflanzen stellen Hindernisse für die Bewegungen des Kletterers dar. In jeder Reihe von fünf Levels enden die ersten vier mit einem Bonusspiel, bei dem der Kletterer zwei Chancen hat, seinen Sprung zu synchronisieren, um Hentori, den Bonusvogel, zu fangen. Im fünften Level muss Climber springen und im richtigen Moment das Schwert greifen, um Dragalo, den Drachen, zu erdolchen und zu besiegen.
 doraemon
Anglais In Climber, you are a child known as Climber who, with the help of Lord Meiji's teachings, jumps across platforms trying to get to the top of Block Mountain while avoiding enemies and platforms that move. The enemies are the Blockmen, which walk and turn into block platforms when they reach a gap; Eyerom, birds that fly and get in the Climber's way; and thorny plants, which are obstacles in the way of Climber's movements. In each set of 5 levels, the first 4 ends with a bonus game where Climber has 2 chances to time his jump to catch Hentori, the bonus bird. On the fifth level, Climber must jump and grab the sword at the correct time to stab and defeat Dragalo the dragon.
 doraemon
Espagnol En Climber, juegas como un niño llamado Climber que, con la ayuda de las enseñanzas del Señor Meiji, salta sobre plataformas para intentar llegar a la cima de la Montaña de Bloques mientras esquiva enemigos y plataformas móviles. Los enemigos incluyen hombres-bloque, que caminan y se convierten en plataformas-bloque cuando llegan a un agujero, Eyerom, pájaros y plantas espinosas como obstáculos a los movimientos del escalador. En cada conjunto de 5 niveles, los 4 primeros terminan con un juego de bonificación en el que el escalador tiene dos oportunidades de sincronizar su salto para atrapar a Hentori, el pájaro de bonificación. En el quinto nivel, el escalador debe saltar y agarrar la espada en el momento justo para apuñalar y derrotar al dragón Dragalo.
 doraemon
Français Dans Climber, vous incarnez un enfant appelé Climber qui, avec l'aide des enseignements de Lord Meiji, saute sur des plates-formes pour essayer d'atteindre le sommet de Block Mountain tout en évitant les ennemis et les plates-formes qui se déplacent. Les ennemis sont les hommes-blocs, qui marchent et se transforment en plateformes-blocs lorsqu'ils atteignent un trou, les Eyerom, des oiseaux et les plantes épineuses constituent des obstacles aux mouvements du grimpeur. Dans chaque série de 5 niveaux, les 4 premiers se terminent par un jeu bonus où le grimpeur a deux chances de synchroniser son saut pour attraper Hentori, l'oiseau bonus. Au cinquième niveau, Climber doit sauter et attraper l'épée au bon moment pour poignarder et vaincre Dragalo le dragon.
 doraemon
Italien In Climber si gioca nei panni di un bambino di nome Climber che, con l'aiuto degli insegnamenti di Lord Meiji, salta sulle piattaforme per cercare di raggiungere la cima della Block Mountain evitando i nemici e le piattaforme in movimento. I nemici includono uomini-blocco, che camminano e si trasformano in piattaforme-blocco quando raggiungono un buco, Eyerom, uccelli e piante spinose che ostacolano i movimenti di Climber. In ogni serie di 5 livelli, i primi 4 terminano con un gioco bonus in cui l'arrampicatore ha due possibilità di sincronizzare il suo salto per catturare Hentori, l'uccello bonus. Nel quinto livello, lo scalatore deve saltare e afferrare la spada al momento giusto per trafiggere e sconfiggere il drago Dragalo.
 doraemon
Portugais Em Climber, joga-se como uma criança chamada Climber que, com a ajuda dos ensinamentos do Senhor Meiji, salta em plataformas para tentar alcançar o topo da Montanha Block, evitando inimigos e plataformas em movimento. Os inimigos incluem os homens do bloco, que caminham e se transformam em plataformas de bloco quando chegam a um buraco, o Eyerom, pássaros e plantas espinhosas como obstáculos aos movimentos do alpinista. Em cada conjunto de 5 níveis, os primeiros 4 níveis terminam com um jogo bónus onde o trepador tem duas hipóteses de sincronizar o seu salto para apanhar Hentori, a ave bónus. No quinto nível, o alpinista tem de saltar e agarrar a espada na altura certa para apunhalar e derrotar Dragalo, o dragão.
 doraemon
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